DirtyLeague FAQ

Before you line up your first stones, here are the answers players ask for most. If your question is not here, the game's community boards and the official site cover the rest — and the fastest answer is usually just starting a match.

DirtyLeague is a free adult match-3 RPG that runs in your browser. You match magical stones to trigger attacks from your color-coded harem squad, climb a fifteen-stage tower and compete in leagues for rewards.

No. The game runs entirely in the browser on PC, laptop and mobile. There is no client to install and no launcher to update — you open the page and play.

Yes, the core game is free. Optional extras exist for players who want to progress faster, but the full tower, the heroines and the events are all reachable without spending.

You swap magical stones on a board to line up three or more of the same color. Each color belongs to one of your heroines, and successful matches trigger her attack against the enemy.

Each heroine is tied to a gem color and carries her own traits and talents. Some colors counter particular enemies better, so squad composition matters as much as board skill.

It is the game's main adventure: fifteen stages of monsters and guardians stacked vertically. Clear a floor to earn gold, items and new heroines, and keep climbing for bigger rewards.

Yes. Themed events regularly drop into the tower with limited-time heroines, rare prizes and the most generous payouts in the game. Events are the best moment to push the rankings.

The game is built for the browser, and the board layout works comfortably on mobile screens. A quick timed match fits neatly into a commute.

No account is required before your first fight. You can jump straight into combat and decide later whether you want to save your progress and take part in the leagues.

No. DirtyLeague is an 18+ adult game with explicit content. It is intended for adult audiences only, and the age gate on the official site reflects that.

As long as you like. A single timed battle runs a few minutes, so one match fits a short break — while a tower session can stretch across an evening if you keep clearing floors. The game respects both rhythms.

Nothing harsh. You lose the fight, keep your squad and can retry the floor whenever you are ready. The main cost is the time and any entry resources you spent, so losing teaches more than it punishes.

Yes, freely. The roster is meant to be rotated: check the next guardian, pick the colors that answer it, and rebuild your lineup between attempts as often as you like.

Still curious? The quickest way to get your questions answered is to play a match — the tower explains itself better than any FAQ.